Welcome to the revamped home of Noobz, the PSP's most clueless development team, originally Ditlew and Fanjita but now a loose collection of like-minded PSP developers. This site is dedicated to homebrew on the PSP (Sony Playstation Portable). If you have any comments, good or bad, please let us know at
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Written by Fanjita
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Thursday, 22 March 2007 |
A few clarifications about piKey: - Right now, an IR keyboard is probably your best option. USB keyboard support will likely never be possible.
- The list of supported IR keyboards is limited by Monsti's IR library (which is used by piKey). Although in theory it could support everything listed in the pspirkeyb.ini file, in reality only the following keyboards have so far been tested fully so far:
- Nova ETS - works fine, but may have problems with keyrelease events.
- Targus Universal Wireless (I think this one is the best option so far - a nicely repositionable IR transmitter, and a properly implemented IR protocol. See original piKey article for links to it on Amazon).
- These ones are known not to work properly yet:
- Belkin IR - needs an updated keymap.
- Palm Universal Wireless - has issues with the current keymap.
- IRWave IR620K PS/2 to IR adapter - needs a new keymap.
- No directly-connected serial keyboard is yet supported, the serial connection is for terminal-style connections at the moment. It is probably doable if we have access to serial keyboard hardware.
- Supporting new keyboard hardware is expensive and time-consuming. If you want support for a keyboard that is not yet fully supported, you may need to either write the driver for it yourself (or fix up the version in libpspirkeyb, if present), or donate funds so that we can buy the hardware and do it for you.
- It's definitely not finished yet, but should work well enough for you if you have one of the supported keyboards.
UPDATE : It seems that the installer option to flash the pikey.prx to flash0 does not work, and may have been causing some of the problems that people have been seeing.To fix this: remove all mention of pikey.prx from ms0:/seplugins/*.txt, then rerun the installer - this time, don't select to copy to flash0. Apologies for any inconvenience - we thought we'd tested this configuration, but apparently hadn't. |
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Written by Fanjita
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Saturday, 24 March 2007 |
IGN just published an article speculating about the future of the PSP, after its first 2 years. In another step towards the embrace of homebrew in the mainstream media, they asked to interview me as a representative of 'Indie developers'. You can read the full article here , see the links on the right to read my bits. It's a decent article. |
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Written by Fanjita
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Tuesday, 20 March 2007 |
At the start of this year, I saw the interesting work that was going on with interfacing InfraRed keyboards to the PSP, and decided that it would be good to try to develop a truly generic input driver framework, that could support all sorts of hardware and software. A few months later, after working on it in dribs and drabs, and πKey ('pi-key') is result of that work. πKey is a keyboard driver, with the aim of allowing you to use just about any keyboard (or similar input device) as a natural method of input on your PSP. Imagine being able to use your keyboard to control any PSP game or homebrew, and even the PSP's XMB menu and on-screen keyboard, automatically and without needing any changes to the other software. This is what πKey aims to give you. This is an early release, demonstrating just some of the possibilities. The open, extensible framework allows πKey to be extended with new plugins, to allow support for different types of input hardware, and different input environments on the PSP. For example, if you prefer the psprint keyboard to the Danzeff keyboard, it should be possible to create plugins that will let you use psprint for all your input, converting it to Danzeff when necessary. |
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Written by Fanjita
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Wednesday, 28 February 2007 |
We just got word of a great offer on 4GB memory sticks for folks in the UK. PicStop (the guys I buy all my memory sticks from) are currently doing 4GB Sandisk sticks for just under £55, including VAT - which is the cheapest I've seen for genuine 4GB sticks in the UK. Click here for more details. |
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Written by Fanjita
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Monday, 26 February 2007 |
After using the downgrader, some people have had problems with their screen brightness. This article explains why, and what you can do about it. The problem seems to occur only for recent TA-082 / TA-086 PSPs, that came originally with firmware 2.71 or later. |
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Written by Fanjita
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Monday, 26 February 2007 |
The BBC technology website just ran a story, aiming to explain the homebrew battle to a more mainstream audience. You can see a discussion of the issues, plus quotes from Fanjita and Dark AleX, in the article here . UPDATE The BBC World Service will be doing a live phone interview with Fanjita, tomorrow morning at 07:50 GMT. If you miss it you should be able to grab a download of the recording via the 'Listen Again ' service on the BBC website (fast forward to about 1:50:00 to hear the interview, it's about 5 mins long). It's only likely to be available for 24 hours. (Oh, and please excuse the voice - I'm recovering from the 'flu ) |
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Written by Fanjita
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Sunday, 11 February 2007 |
After encountering the 'device full' error another two times today, on two separate non-modchipped PSPs, we did some more investigation, and have now finally understood exactly what causes it. It seems that if you have a memory stick with corrupted data on it, then it can give the 8001001C error mentioned in the previous article, when you try to run the downgrader. Fixing the corrupted data fixed the problem. The moral of this story is that it is best to run any downgrader on a totally clean memory stick - format the stick on your PSP before loading on the necessary files. And if you are having problems running the downgrader, try using a disk corruption fixer (like ChkDsk or the disk repair tools in Windows) on the memory stick, as it may fix it. While we're on the subject of the downgrader, and HEN - we are not currently working on a version that does not require GTA. It's not currently possible. If you are having trouble finding a copy of GTA, then refer to this forum thread for a solution. |
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Written by Fanjita
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Wednesday, 07 February 2007 |
After some exhaustive testing, we've now come to the conclusion that there is no unnecessary wastage of flash space during the 3.03 downgrader process. This means that our belief that there would be a need for a "flash cleaning" application was wrong - you should be able to upgrade and downgrade your PSP at will, with no serious problems except for the ever-present small risk from any downgrader. |
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